Should a new update come out because we have discovered some incompatibility, or added some new features, they will be announced here and available for you to download at no cost at all. You'll never have to pay again to update your R4 3DS card or any other version of the R4 that we offer. And we also have lifetime updates on all firmware upgrades.
The firmware is free to download and use.
The R4 DS firmware is what will install the menu, and allow you to load all of the games, applications and software you have on your r4. In fact, one of the biggest reasons why many have issues using their cards when they first receive them is because they have not yet installed/copied over the firmware files to their micro SD Card.
You can think of it as the bootloader or menu system for your ds card. Without the firmware files, your r4 will not be recognized when you insert it into your DS, DSi or Nintendo 3DS system. The Firmware (or Kernel as it is more commonly called) is the heart and soul of the R4 3DS. Latest Update: August 10th, 2021 - All R4 3DS Cards Now Support The latest 11.15.0 E/U/J 3DS, 3DS XL and 2DS and NEW 3DS update. All of our cards are always updated to ensure that support even the latest system updates and continue to work and provide all of the features and functions you would expect from the R4 3DS card you own. Here you will find all of the latest firmware files for all of the different models of the R4 3DS Cards. Max Overlap - By default the settings above will not allow boards to overlap, so to see the effect of random rotation or offset you need to have a relative large grout size so the boards have place to move around, if you don't care about a bit of overlapping you can raise the "Max Overlap".Welcome to the Official R4 3DS Firmware downloads page.
Tilt Settings - Same principle as the rotation and offset, tilt changes the angle of the top surface, this simulates floorboards or tiles that are laid uneven. This is by default locked to the X value to randomly move in both directions. Max/Min Offset Y - Same principle as "Max Offset X" it just controls the other direction. Spread - Controls the distribution of the movement, for details read above. Min Offset X - Controls the minimum movement, so should normally be set to 0 to randomly move between 0 and the value in "Max Offset X". Max Offset X - Controls how much each board can move in the X direction, usually the length direction., it is restricted to not overlap other boards, if you don't care about that read about "Max Overlap" below. Spread - Controls the distribution between Max and Min, if the spread value is low then only a few boards will be rotated with the maximum value, if it's 0,5 the rotation is evenly distributed, and if it's high more boards will be rotated with the Max value. Min Rotation - Controls the minimum rotation, so should normally be set to 0 to randomly rotate between 0 and the value in "Max Rotation". Max Rotation - Controls how much each board can rotate around itself, it is restricted to not overlap other boards, if you don't care about that read about "Max Overlap" below. Hexagon, Radius - Controls the size of one hexagon tile, the radius is the size of the circumscribed circle. Herringbone, Parallel Boards - Controls how many boards there should be side by side.Ĭhevron, Angle - Controls the angle of the boards, don't use too high angle, it might create A LOT of boards.īasket Weave, Sub Boards - Controls how many boards there should be inside each square. Settings specific to certain types of floors: Outline - Controls the width of the bevel, by default it's locked to the height in order to create a 45 degree bevel. Row Offset % - Controls how much each row of boards should be offset.Įxtrude H - Controls the height of the floor.īevel H - Controls the height have the bevel along the edge of the board. Grout Wid - Control the width of the grout in the width direction. Grout Len - Controls the width of the grout in the length direction. Spread - Controls the distribution if there is variable width, for details read above. Min Width - Controls the minimum length a board can be. Max Width - Controls the maximum width a board can be.
Spread - If you have boards with variable length the "Spread" setting will control the distribution between the two sizes, 0,5 the length is evenly distributed, a low Spread value creates a lot of long boards and only a few short ones, a high spread creates a lot of short boards and only a few long ones. Min Length - Controls the minimum length a board can be. Max Length - Controls the maximum length a board can be.
Floor Pattern - If you have the full version you can switch between the types of patterns in the """Floor Pattern" Drop down menu.